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Xfrog tutorials - vid03 - Wind motion on a tree

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Wind motion on a tree begin 9/2/2020 1) Simple abstract tree - use motion noise equation on branch and leaf, render out sequence. 2) Add wind motion to an existing Xfrog tree branches and leaves. 3) Export one of these out as alembic (motion) and FBX (materials) cache, import into UE4. ==================================================== video 1 -  Exterior Rendering and Vegetation Look Development | Webinar | Unreal Engine Look at the wind that Daryl made in this above video, Stewart in this video. https://youtu.be/Ehg4sLxOH1o video 2 - XFROG, Wind in a Birch Tree - loop able math functions to move leaves https://vimeo.com/30931581 video 3 - Windy Palm (Hurricane simulation) https://vimeo.com/30879935 video 4 - Wind thru Tree, using Xfrog Software https://vimeo.com/30879618 video 5 -  From website, older flash anim, Walli wind tutorial (36 min long) https://xfrog.com/support-files/movies/xf4_maya/workshops/Wind_tutorial/Wind_tutorial.html trunk, branch1, branch2, branch3, all...

Xfrog tutorials - vid02 - Build tree from scratch

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Xfrog tutorials - vid02 - Build tree from scratch More detail of the Branch, Variation, and CurveNurbs objects. Demonstrate tree AS04 variation 8 or 9 , with newer textures. AS04_Cassia_fistula_Golden_Shower_Tree Branch object as stem Branch object for branching levels Branch object with flat profile for leaf, Variation, CurveNurbs ======================================================= Introduction Hello there, my name is Jon Tojek and this is an Xfrog in Maya tutorial covering How to build a tree.  More specifically we are going to look at the details of using objects Branch, Variation, and CurveNurbs to make one of the many realistic trees that you can find in the large Xfrog library.  Here is a render of the Cassia Fistula or Golden Shower tree, and that is what we will use for our reference.  Now this tree is part of the Asia Library that Xfrog has available, and when you purchase a library like this, you get say 20 tree species.  But each of these species, has ...

Xfrog tutorials - vid01 - Introduction and basic objects

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  Xfrog Tutorials - vid01 - Introduction and basic objects The video begins with a title, and a slide showing what subjects we will cover, most likely preceded by video of already existing trees tumble in VRAY rendered look, just eye candy for 10 sec with music.  The intro, a little flashy. XFROG stands for X-windows based F inite R ecursive O bject G enerator. Xfrog is not exactly fractals or L-Systems, but rather a unique approach to representing growth, form, and the processes of nature in computer graphics. Open to the Maya interface, describe turning on the plugin, view the Xfrog shelf, and begin by opening the Xfrog Visor.  Show that Visor can be inside a panel.  The Maya file will already have default Sun Sky from Vray, and a simple 2m x 2m forest ground plane.  Place the initial branch object.  This thing is born at default size 10 cm, so scale up both curve and circle up 20x to a size of 2m just larger than average man.  First thing put on a b...

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